Once in a while a think on what will be the generation gap between me and people from younger generations. I consider my self as a liberal person, but I'm pretty sure that, sometime in the future, I'll see a younger doing something that will clash against my principles, morals or ethic, but that will be completely accepted by the social norms. I just don't know what it will be.
The very first time I saw the following video, I started to see it. The video is a documentary about prosthetic technology, used mainly to help people who had lost some organ or member. But, as you watch the documentary, you will start to realize that some people with this prosthesis actually have a better performance than before. Yes, the cyborg is coming, and is coming really fast.
So, if in a couple of years your son tells you he is going to replace is perfectly healthy arm with an artificial one, just to be able to throw a ball a couple of meters longer, don't be surprised.
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A brand new video featuring Microsoft's vision of the future, with some interesting concepts in it. The focus here is productivity, so I think that's the reason why the video is from the Office division:
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How would you like to use your body as a screen and input device? Well, you will be able to do it in a very near future, according to the following video, which shows Skinput, the result of some experiments from researchers at Carnegie Mellon University and Microsoft’s Redmond research lab.
Skinput makes use of a microchip-sized pico projector embedded in an armband to beam an image onto a user’s forearm or hand. When the user taps a menu item or other control icon on the skin, an acoustic detector also in the armband analyzes the ultralow-frequency sound to determine which region of the display has been activated.
For more information, grab the paper (in pdf format) and watch the video:
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Jesse Schell, a Carnegie Mellon assistant professor of entertainment and technology, made a mind blowing presentation at DICE Summit last week about the current and (possible) future trends of gaming, the mix between games and social networks, and human psychology and quest for reality. Have you ever realized that Farmville has more users than Twitter?